Datmaker 1.37c - The Latest DatMaker

or u could just download gzip and config it to where all you have to do is double click a .dat model and it gzips it…

Lol Bump

Need anims!!! GIVE ME PLS :P:P pm me!

sick

Tired of people getting errors with previous version whereas this one is the fix, should return no errors, so stickied it.

Sooo just so you know CJ that is not even close the newest datmaker

but you guys will never get it because someone well everyone i guess on this comunitie pissed off mr.p so hes gone once again… thx alot

[quote=“MrPotatoHead”]Not sure.

BTW, not coming back to this site, full of dickheads.[/quote]

btw i do have that datmaker i took the pic

Cool.

Plus, it wasn’t this community, it was that prick SWAT.
P.s. where did he post that? Doesn’t show up in his recent posts…

[quote=“SilentCJ, post:27, topic:258084”]Cool.

Plus, it wasn’t this community, it was that prick SWAT.
P.s. where did he post that? Doesn’t show up in his recent posts…[/quote]

my pm’s him and i talked all the time and he taught me how to texture items

Ahh okay, shame, he was a friend of mine, I was the one who personally nominated him for Moparscape Veteran. :wink:
But as you can see by my signature and whatnot, I don’t do any Runescape related stuff anymore and don’t really plan to, I just help the guys that wanna start modelling here.

[quote=“SilentCJ, post:29, topic:258084”]Ahh okay, shame, he was a friend of mine, I was the one who personally nominated him for Moparscape Veteran. :wink:
But as you can see by my signature and whatnot, I don’t do any Runescape related stuff anymore and don’t really plan to, I just help the guys that wanna start modelling here.[/quote]

yehi was here when u started doing all this haha when the modeling Era came RSPS was fun man haha

Just curious here, where is the source code to this posted? It was based on GPL’d code released by bentski, so the source for this must be available to download as well. I’m sure MrPotatoHead would not have went against the GPL since here he explicitly cited it when someone else posted a program based on bentski’s GPL’d code.

So, where was this posted and where is the source link?

[quote=“Moparisthebest, post:31, topic:258084”]Just curious here, where is the source code to this posted? It was based on GPL’d code released by bentski, so the source for this must be available to download as well. I’m sure MrPotatoHead would not have went against the GPL since here he explicitly cited it when someone else posted a program based on bentski’s GPL’d code.

So, where was this posted and where is the source link?[/quote]

Yeah he did release the source code for a slightly previous version, although, link seems to be invalid, outdated now.

i have the old source that he put out the one that is an “invalid” link just look on my site for the datmaker the link is in my sig it should be on there

I knew MrPotatoHead respected the GPL. :slight_smile: I have attached the source to the first post.

Sounds serious lolol

Ok, just so you guys know, the current model header is 605, and since Jagex moved on to more “detailed” models and particles, they have a new format, which is “Direct X” and it will null up DATMaker and RSMV like IDFK WHAT!@

You need a new format, not sure if it would be possible, but if you are ever gonna release a new version of DATMaker and RSMV that can run this format, please do so.

I can’t believe I didn’t see this! I can finally find out what’s wrong with the cape animations by exporting some similar capes with anim data!
Thanks for this!

THANKS MAN ILY now i can model stuffz! :stuck_out_tongue:

how do i use it? i downloaded it but how do i start to make items?

There’s tutorials all over moparscape.