[quote=“Frell, post:5, topic:462958”][quote author=zyle1992 link=topic=566220.msg4118044#msg4118044 date=1349310780]
Looks nice, but how did you get the wireframe to allow curved vertices? Or is it just a different way it’s being rendered (simplified perhaps?)
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Its NURBS smoothing. Hes displaying with an ISO-simplified cage so you aren’t seeing the smaller subdivisions causing the edge to be curved. If he converted the smoothed version into a true object it would be pretty dense in topology.
ACF, follow this:
Thanks for the video Frell, but I am following a course on Digital Tutors for this one, so it will become better when I progress more through it.
I will update this topic tomorrow with my progress.
Just got home from my girlfriend and it’s 1:06 AM here now, so time to go to bed