Human head

You can see my progress here: http://www.polycount.com/forum/showthread.php?t=78779 Includes other sculpts and a few drawings.

Wow, you really convey his expression well. How long did that take you?

This single sculpt about 2 hours.

Amazing. did you use a tablet pc?

No, i cant wait until i get my tablet though.

Proportion fixes, there were tons of problems.

now rig it and make a gif of it endlessly laughing at you

new head that i worked up real quick

That one looks much weirder. Lips weird (non-existant?), and too small. Looks like each feature of the face is too small for the head size. Ears as well, and they’re just weird in general.

From the side, the lines for the cheekbone are way too sharp, and in general weird.

I hope you get what I mean when I say weird. Just don’t look at it for a day or so and then look at it again.

That one does look weird indeed, i was having trouble trying to get a different style face and experimenting with what makes people look different, after i got frustrated fooling with it i didn’t want my most recent head to be a total failure so i still felt i could try again.

Overall i just didn’t go into detail and didn’t mess with it. The picture above unhandled’s is the best so far.

Was that you 40 years ago? Lol I’m joking!! XD very nice tbh…

Got my tablet today!

Awesome! What kind?

Wacom bamboo

Nice. I was thinking bout getting that but got a camcorder instead

i bough a wacom bamboo yoo abt $130

Intous 4, medium FTW!

May I ask why the pupil and the iris go inward on all the models?

Its not kept that way, theres just no other ways to show pupils in sculpts other than that way. IIRC its the same thing sculpture artists have been using for hundreds of years.

Oh Frell<3
i thought you had completely left mopar!
and i finally found you!

this is amazing work. is this the highpoly mesh? or is it just what it is?
are you going to bake normal maps and put on low poly char?
just curious
(what program do you use for normal maps if you do?? xnormal?

Found me?

No, this was just a highpoly sculpt really. I had no plans to bake normal maps, but if i was i would use xnormal.

Im trying to get back into good ol hard surface art so try not to expect more sculpts :stuck_out_tongue: