Ever notice how there are so many different’s of the same things in modded games? You can have like 5 funaces, 3 different grinders, and 8 Generators/engines depending on power sources and what not.
Well I was thinking of possibly making a “simple” mod that would serve as an interface so all furnaces could act the same.
I think it would save on config file space. Allow mod developers to basically use what they have already. Since it would be a package of abstracts - They would still be free to override any methods they needed to. On top of it all would have to be a manager.
I have no experience with mod making for Minecraft but i think this would be a very powerful tool with minimal work. What do you guys think?
I would also add a “Power Source” interface to simplify that as well.
Do you guys think this would be a manageable task?