So I was bored (typical) and decided to start a new project, the first time I’ve ever tried something like this. It’s a Java MORPG (calling it massive would be cliché :P), but I really can’t judge my own work, as I’ve shown in the past, so I wanted some ‘Veteran’ opinions on how I’m doing so far.
I’m working on it with a friend, so far he’s done a little bit (his work is in the playersaving package in the server, everything else I’ve re-done) so don’t be surprised if you look at the contributors page and see his name. We have not written any content yet, so it’s just an empty frame for now.
The client is still in a mock-upped form to test pathfinding and map drawing, so if you see those don’t worry about it.
One thing I really think I did wrong was how I draw the map offset (I’m just using x and y variables in the local player class…) so I’d really like some help with that.
Oh, and it’s all obviously still in progress, nothing is finalized, so all thoughts are welcome
EDIT - We’ll probably need some graphics designers for default components and interfaces, neither of us are very artsy