Datmaker 1.37c - The Latest DatMaker

Edit By SilentCJ:
The DatMaker 1.37c is a small fix of 1.37b.
It fixed the issue with actually converting the models.

This new version can convert new runescape models to 317 format, with no loss of animation data.
It can also export to MQOv2, which is a regular mqo file, except with animation data inputted.

Enjoy: [http://www.mediafire.com/?wbz73edz7j59e41]Mediafire[/url] - NEWEST DL link
Or: Uppit
Or: Mediafire

edit by moparisthebest:
Found an old source on the net for 1.3, this is a GPL’d program and so the source must be available anywhere the download is, so it is now attached to this post. (it’s written in Delphi, for anyone concerned)

w000t w000t downloading now!!! hoping it works

edit: yes works thnks!!!
and now waiting till someone makes the anim for body, legs,…

FINNELY ! u gived me a working datmaker now i can build on onto my project enjoy your rep you earnd it :cool:

W00t now i might start modelling again :slight_smile:

Bump. Someone sticky this.

this what i need he downloading now :slight_smile:

TY MAN TY TY TY NOOB MAN!
[center] Calm down.[/center]

hey greatjob :stuck_out_tongue: rep++, ile download (even tho mine works hehe)

THANK YOU

Holy shit, gravedig or what :slight_smile:
CJ post the uppit link to 1.37c, this is OLD.

Not many people actually have this very latest version, i suggest you people take a look here, keep this bumped up if possible guys. :slight_smile:

just looked at my datmaker and it turns out i have 1.37b =D
downloading now…

mmmm so this means we can use ANY 508 item such as uhhh zamorak spear and it will convert it animated and it will work in a 317? ;o ;o ;o

Well yeahhh.
Although, some of the runescape’s gloves and boots don’t work in a 317 due to animating problems, but you can just manually animate them again.[br][br][size=1]Posted on: 09-08-2009, 22:43:59[/size][hr]Just press, Convert > New To Old.

Cj pointed out 1.37b had a nasty bug.

It says 1.37b at top coz i furgetz to add it :slight_smile:
It really is the 1.37c.

how i use dat maker to make objects and stuff? realy need a detailed tut

Does it give the Anims without you needing to Edit it in?

If you convert the model straight out of the cache, yes.
Convert > New to Old.

It keeps the animation data in it, but also makes it 317 format.

Alright, Thanks SilentCJ you Rule

Thanks for the Link MrPotatoHead

you need to make a datmaker that comes with an auto gzipper. That’s alot of models to gzip and edit. :stuck_out_tongue: