Hello Everyone!
RSPS has a lot of problems, that doesn’t even need to be said… Even in the elite crowd there are problems… But why is that? Well, as with anyone who wants to make a RSPS they start with the server, and design it around the client. But what if we designed both the server and the client in parallel from absolute scratch?
This is what I’ve been experimenting with in my free time over the last week. For the Client I’ve been using Unity3d, and for the Models i’ve been using Blender (don’t make fun of my palm trees).
I am curious if anyone has tried this route, and what success they have had with it. I have attached my progress. (NOTE: I have little to no intention of finishing this project, but did want to present the idea)
[size=18pt]Login Preview:[/size]
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[size=18pt]Game Play Preview[/size]
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Download Link: http://www.sendspace.com/file/jtzvjh